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KeyForge - Call of the Archons Starter Set



Contains everything two players need to get started.

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  • 1 "Radiant Argus the Supreme" Deck
  • 1 "Miss 'Onyx' Censorius" Deck
  • 2 Unique Archon Decks
  • 6 Key Tokens
  • 26 Aember Tokens
  • 22 Damage Tokens
  • 10 Power Status Cards
  • 10 Stun Status Cards
  • 2 Chain Tracker Cards and Tokens
  • 1 Quickstart Rulebook


KeyForge is the world’s first Unique Deck Game! But what exactly does that mean?

  • In KeyForge, every deck is completely unique and one-of-a-kind, with a different combination of cards than any other deck in existence.
  • There are over 104 quadrillion possible 36-card decks, each one unique.
  • When a deck is printed, it is given its own name and card back design.
  • Each Archon Decks comes ready-to-play, and represents a specific Archon’s resources.
  • These decks are fixed sets—power does not come from a single card, but from how the cards in a deck interact.
  • Players will be challenged to win by mastering the nuances of their decks.


KeyForge puts two players in the roles of mighty Archons, battling on the patchwork surface of the Crucible. But who are these Archons, and why are they here?

The Crucible – The Crucible is a single world created from pieces of every planet in the galaxy. Here, every lifeform and every culture finds a place, blended together to form a single diverse wonderland. The seven Houses that you’ll command in KeyForge are each members of different worlds, now transplanted to the Crucible!

The Archons – Hailed by some as gods, the Archons were born—or perhaps created—on the Crucible, a world built solely for their kind. Ethereal beings, the Archons are gifted with the power to communicate with any lifeform, gathering powerful teams from whichever creatures they can encounter!

Æmber – All Archons search for the precious substance known as Æmber, which they will use to forge keys. These keys can be used to open Vaults scattered across the Crucible—Vaults that contain untold knowledge and power for the Archon who can open them.


KeyForge: Call of the Archons is played over a series of turns, where you will use the creatures, technology, artifacts, and skills of a chosen House to reap precious Æmber, hold off your enemy’s forces, and forge enough keys to unlock the Crucible’s Vaults.

On each turn you will:

  1. Forge a key (if you have enough Æmber to do so).
  2. Choose one of the three Houses in your deck. This is your active House, and you can only use cards from that House this turn.
  3. Use the cards from your chosen House to reap
  4. Æmber and battle your opponent’s creatures.
  5. Ready all cards that were exhausted during your turn.
  6. Draw back up to six cards.

The first player to forge three keys wins the game!


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KeyForge - Call of the Archons Starter Set

KeyForge - Call of the Archons Starter Set

Contains everything two players need to get started.

Write a review